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Games:

The Cruciball

A physically controlled rogue-like played by throwing balls at targets that are projected in the real world. Adventure across strange lands, collect upgrades, find secrets. Become as powerful as you can be, refine yourself in The Crucible, and judge your might before the Seraphim!

The Cruciball is a throwing arcade game and training tool. It's an intense survival game where you have to throw balls at enemies in order to survive. You travel across various worlds, defeating powerful bosses, and acquiring hordes of upgrades to become stronger and test your strength. With 9 stages, over 30 unique enemies, and over 40 unique upgrades; it keeps you coming back for more!

Development Started: February 2024

Expected Release Date: Late 2024

🖥️ Website

Copycat

I had the pleasure of working with Sam and Kostia from Spoonful of Wonder in order to design a new character controller for their game. Here is what they had to say about my work:

"We had the privilege to work with Tim on a character controller for our Unity-based indie game "Copycat". He did an amazing job and delivered exactly what we needed. Tim was professional, efficient, and communicated well throughout the process. He also provided us with useful tips and feedback on how to improve the game. He'll definitely be the first person we'll get in touch with when we need more support and we would highly recommend Tim to anyone looking for a skilled and reliable code wizard." - Sam and Kostia, Spoonful of Wonder.

🖥️ Steam Page


Defensive Towers: Tower Defense: The Defendening

The dark wizards and light wizards are engaged in a feud! The dark wizards have enchanted their towers to be defensive and aggressive, so you can only watch with horror as they start advancing towards you! Since you are a light wizard, you must build your own towers and enchant them as well to defend your castle. Keep in mind that, as a light wizard, your magic will be effective for sixty seconds at daybreak, until sunset when the dark wizards' magic takes effect.

Defensive Towers: Tower Defense: The Defendening is a strategic defense game made in 48 hours for a game jam; it requires you to build towers to defend your castle. Working in 60-seconds intervals, the game will switch from day to night, and depending on each, you will have to either defend or attack.

Released: Sep 17th, 2023

🖥️ Play (Web)


Potion Panic

Something has corrupted the world and infested it with monsters! It’s up to you, the herbologist, to find what is harming the world and to stop it! Find the remaining living herbs and use their power to make potions. Many will try to stop you, but you must fight to restore peace to the land!

Potion Panic is an action-adventure game made in 48 hours for Ludum Dare 52, it takes you through three infinite procedurally generated worlds, to defeat the main boss, the Corrupted Ent! You must collect enough ingredients to craft powerful potions to defend yourself!

Released: Jan 8th, 2023

🖥️ Download (Windows/Linux/macOS)

🎮 Ludum Dare Page


Unity Assets:

TexEdit+

TexEdit+ is the ultimate time-saving tool for easy bulk and single-object editing of textures, assets, and other files; includes texture effects, renaming, sprite editing, and more.

Released: June 30th, 2023

🚀 Store Page

📚 Documentation


InteliMap PRO

InteliMap PRO is a tool that allows you to create stunning AI generated tilemaps, no coding required! Up to 32x faster build times compared to the original InteliMap and now with many new features!

Released: Dec 9th, 2022

🚀 Store Page

📚 Documentation


ECS Swarms

ECS Swarms is a framework for creating high performance swarm/flocking behaviours built on Unity ECS. Capable of creating fantastic simulations of birds, fish, and so much more! Available now on the Unity asset store!

Released: July 14th, 2022

🚀 Store Page

📚 Documentation


InteliMap AI Tilemap Generator

InteliMap AI Tilemap Generator is a Unity asset that allows you to create stunning AI generated tilemaps! Includes editor tools, runtime generation, and 8 example scenes! Available now on the Unity asset store!

Released: May 25th, 2022

🚀 Store Page

📚 Documentation





Articles:

Rethinking Weight Initialization

Taking a deeper look into why weight initialization matters and finding a new weight initialization scheme that can outpreform the currently accepted best algorithms.